hero_os_admin: WASM cold-load is large + uncompressed at rest #154
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lhumina_code/hero_os#154
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Main shell WASM is ~9 MB served via on-the-fly CompressionLayer at q4 — every cold load re-encodes. public/assets/ accumulates 180+ MB of stale dx-build outputs that never get cleaned.
Goal: pre-brotli-compress at startup so cold loads hit static precompressed bytes (~4-5× wire reduction), and GC unreferenced assets so disk doesn't grow unbounded.
6a8ea99development#161